Resident Evil 1, a Warcraft Win 2 AD Remix

Resident Evil 1
A Review for Warcraft Win 2 AD, book and game in production

What does Warcraft battle say to you?

Jacob Malewitz , scoutrider50.blogspot.com

Resident Evil sure is not only a breakout, and in my opinion, a classic horror game. But it’s probably the best selling horror video game ever. Total, with all the sequels, over 30 million copies of Resident Evil games have sold throughout the world. Some people sure like this survival horror game, which could have been so much more in its dawning release. I am not alone in this. It’s hard not to love the oddness of the game, yet that can only go so far. While many shoot em up games incorporate horror, and horror as a medium is growing incredibly, Resident Evil set the pace in the 1990s for what became not only several video games, but a comic series, a film, and even novelizations.

This review of the original Resident Evil incorporates some of the talent that went into the game, while also noting how frustrating it can really be.

Gameplay:
After stealing the game from a cousin, I popped in Resident Evil to my Playstation, expecting something original. I got it. From what I’ve read, however, I didn’t get all of it, but that’s for later. It’s a horror film with pretty girls and guys with big guns, a B movie for the video game genre. The playing is somewhat cumbersome in the beginning, as you trry and figure  out the third person controls while seeing, oddly enough, zombies coming towards you. What works most is the fear. This  isn’t a “Send one hundred zombies at me so I can shoot till my fingers fall off.” It’s slow, it’s paced, it strikes a chord in even the most experienced horror gamer. And, another unique aspect, in the very beginning you get no gun. You have to arm yourself. The camera angles can get tricky; you will likely get sick of all the pacing and want to shoot more zombies. The story keeps you locked in. It’s not a basic horror game in terms of gameplay, because by creating a 3D rendered world, you’ve got a moving painting, and several of the undead coming after you.

Story:
If you’ve ever seen the original movie—which I did, and liked—you might be somewhat confused at pieces of the Resident Evil game. While the film is close on many levels, especially with key characters, it lacks the tension that the game does. The film works more as an action reel with some scares and decent acting. The story is slower in the game, unless you’re an experienced Resident Evil gamer who knows all the tricks.

Racoon City is still here, but it’s not immediately apparent who the enemy is, or should I say, where he is. The film had all of them locked underneath a mansion, while in the game there are a series of omninous killings on the outside of Racoon City, which appear to be forms of cannibalism. So a special strike team—enter some cool characters—is sent in to check it out, finding, we all know, there is more to these killings than just a bunch of crazy killers. The undead walk the Earth. But why?

There was more to the story, man vs. beast. Some was cut out. For example, in an opening scene there is plenty of blood and one character smoking a cigarette. Normal? To get by ratings, the developers had to cut these opening scenes out, even the cigarette smoking. So versions outside of Japan are each different, namely those in North America.

Graphics:
This is my chief complaint with the series: the graphics are clunky. They move in odd ways. It’s like pushing a character along a carefully devised painting, where the stuff doesn’t change on the painting, it’s just you moving through it. However, the zombies couldn’t be done much better, as they are truly scary, in a 1990s scary kind of way. And the lighting adds some more tension to the game itself. Of course, this is an early PS1 game, and the graphics only go up with the sequels. In essence, you’ve got not quite a third person angle in the way it feels, but pretty close.

Replayability:
Resident Evil lacks the qualities of easy playing, but once you get a feel for the controls, it’s fun. I think the story, after playing it through a few times, will either entice you to continue and find more puzzles, or bore you with slowness. It depends on what kind of horror you like. The suspense alone keeps many replaying it.

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